/*
Java board game library.
Copyright (C) 2011  Deepesh Garg

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
*/


package d.g.boardgames ;

import java.awt.Color ;
import java.awt.Image ;

public interface BoardRenderProperties<T extends Board> {

	public boolean isGridOn() ;

	Color getCellColor (T board, int row, int col) ;

	Image getCellImage (T board, int row, int col) ;
	
	Color getCellBorderColor (T board, int row, int col) ;

	Image getBackgroundImage () ;
	
	Color getBackgroundColor () ;
	
	Image getBottomBorder (boolean flip) ;
	
	Image getTopBorder (boolean flip) ;
	
	Image getLeftBorder (boolean flip) ;
	
	Image getRightBorder (boolean flip) ;

	float getOffsetX();

	float getOffsetY();

	float getPaddingX();

	float getPaddingY();
}
